Lone Wolf
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Combat Skill (CS) is a measure of combat ability, weapon strength, and all-around battle prowess. The higher a character's Combat Skill, the more dangerous they are in a fight. Combat Skill can be raised and lowered a variety of ways, including:
 
Combat Skill (CS) is a measure of combat ability, weapon strength, and all-around battle prowess. The higher a character's Combat Skill, the more dangerous they are in a fight. Combat Skill can be raised and lowered a variety of ways, including:
* Certain [[Kai Disciplines]]; [[Mindblast]] for example.
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* Psychic attacks, e.g. [[Mindblast]].
 
* Certain [[Backpack]] Items, such as [[Alether]] Potions.
 
* Certain [[Backpack]] Items, such as [[Alether]] Potions.
 
* Possessing some [[Special Items]] while encountering a specific creature.
 
* Possessing some [[Special Items]] while encountering a specific creature.
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Combat are determined by die rolls and a simple comparison of the player's CS value and the opponent's CS value via subtraction (player's CS - opponent's CS).
 
Combat are determined by die rolls and a simple comparison of the player's CS value and the opponent's CS value via subtraction (player's CS - opponent's CS).
   
Note that the player is at a considerable advantage in fights when facing opponents with similar Combat Skill, and only start to statistically lose more [[Endurance Point|Endurance Points]] (EP) than their opponent at -7 CS. However, it is generally hard to recover EP during the story, making attrition a serious obstacle.
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Note that the player is at a considerable advantage in fights when facing opponents with similar Combat Skill. Lone Wolf only starts losing more endurance points than his opponent at -5 combat ratio or worse, while the combat ratio must be -7 or worse for [[Grand Master]] to be at the same disadvantage. However, it is generally hard to recover EP during a story, making attrition a serious obstacle.

Revision as of 01:13, 21 October 2019

Combat Skill (CS) is a measure of combat ability, weapon strength, and all-around battle prowess. The higher a character's Combat Skill, the more dangerous they are in a fight. Combat Skill can be raised and lowered a variety of ways, including:

Combat are determined by die rolls and a simple comparison of the player's CS value and the opponent's CS value via subtraction (player's CS - opponent's CS).

Note that the player is at a considerable advantage in fights when facing opponents with similar Combat Skill. Lone Wolf only starts losing more endurance points than his opponent at -5 combat ratio or worse, while the combat ratio must be -7 or worse for Grand Master to be at the same disadvantage. However, it is generally hard to recover EP during a story, making attrition a serious obstacle.