This Magnakai Discipline operates much like Healing, allowing Lone Wolf to recover 1 Endurance point per numbered section. However, Curing also allows recovery from disease, blindness, and better healing of others. It also grants more in-depth knowledge of healing items, such as herbs.
The Kai and Grand Master versions of this discipline are Healing and Deliverance.
Rank Bonuses[]
- Primate: The Magnakai can delay the effects of any poison they contact. While this doesn't provide an antidote, it does grant extra time to find one.
- Mentora: Upon contact, completely neutralizes any poison, toxin, or venom.
- Archmaster: Able to use the healing power to repair serious wounds sustained in battle. If the current Endurance is 6 or less, they can heal 20 Endurance. This ability can only be used once every 100 days.
Usage[]
Curing's ability to provide a steady stream of EP makes it extremely powerful, and helps you shrug off random EP losses. This discipline is so powerful that the New Order series capped the EP restored at 10 per adventure.