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The Captives of Kaag is the fourteenth book in the Lone Wolf book series created by Joe Dever. As with most of the later books in the series, this one is illustrated by Brian Williams.

Plot[]

See also: The Captives of Kaag: walkthrough

Three months after the events of The Plague Lords of Ruel, Lone Wolf learns that his friend, Guildmaster Banedon, has been abducted by a band of Giaks under the command of Nadziranim sorcerers. It is theorized that they are planning to torture him to extract magical techniques which can be united with their own dark sorcery. Lone Wolf and the reader must venture to Kaag, where Banedon is held, and attempt a rescue before he meets his demise, or worse, yields the coveted magical secrets of left-handed magic.

Design[]

Within Kaag, the Nadziranim had tortured and experimented on human prisoners, and turned into undead. These undead were left to wander the lower passages of Kaag, trapped, and the player encounters them in a mandatory section. This section, as well as its illustration, were designed to evoke the moment when the Allies of World War II found the Nazi concentration camps. Joe Dever felt was important to tackle themes beyond the realm of fantasy, and touch upon many real-life experiences that others would be familiar with, such as trauma and consequences of war. The bonus adventures involving Dire also touch upon similar themes.

I have to mention something that I want to preface as being a very sensitive subject. So I want listeners to understand that I'm treating this with the absolute respect, as did Joe and Brian. That image is meant to invoke, and I think it does, especially when you look at the illustration, that is meant to invoke the moment in World War II when the Allied troops find the concentration camps and the survivors within. The sallow skin, the sunken cheeks, the hopeless eyes. It's meant to be that powerful. And Joe — Joe absolutely treated it with respect because there is that helplessness and that hopelessness. This is what evil does to good. When it can't break their spirits, it breaks their bodies.

August Hahn, Episode 23: Captives of Kaag (Book 2 of Grandmaster), Journeys Through Magnamund[1]

References[]

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Lone Wolf media
Lone Wolf books by Joe Dever
Kai Series Flight from the Dark (Collector's Edition) • Fire on the Water (Collector's Edition) • The Caverns of KalteThe Chasm of DoomShadow on the Sand
Magnakai Series The Kingdoms of TerrorCastle DeathThe Jungle of HorrorsThe Cauldron of FearThe Dungeons of TorgarThe Prisoners of TimeThe Masters of Darkness
Grand Master Series The Plague Lords of RuelThe Captives of KaagThe Darke CrusadeThe Legacy of VashnaThe Deathlord of IxiaDawn of the DragonsWolf's BaneThe Curse of Naar
New Order Series Voyage of the MoonstoneThe Buccaneers of ShadakiMydnight's HeroRune WarTrail of the WolfThe Fall of Blood MountainVampiriumThe Hunger of SejanozThe Storms of ChaiDead in the DeepThe Dusk of Eternal NightLight of the Kai
Other gamebook series
The World of Lone Wolf Grey Star the WizardThe Forbidden CityBeyond the Nightmare GateWar of the Wizards
The Huntress Marked For DeathQuelling of the FlameEchoes of Eternity
Autumn Snow The Pit of DarknessThe Wildlands HuntSlaves of the Mire
Other Dawn of the Darklords
Roleplaying games and supporting materials
Lone Wolf Adventure Game Bestiary of the BeyondMagnamund MenagerieThe Realm of SommerlundRookhavenTerror of the Darklords
Lone Wolf: The Roleplaying Game The DarklandsHeroes of MagnamundLone Wolf: The Roleplaying GameMagic of Magnamund
Other The Magnamund Sourcebook
Novels
Legends of Lone Wolf Eclipse of the KaiThe Dark Door OpensThe Sword of the SunHunting WolfThe Claws of HelgedadThe Sacrifice of RuanonThe BirthplaceThe Book of the MagnakaiThe TellingsThe Lorestone of VarettaThe Secret of Kazan-OudThe Rotting Land
Other The Skull of Agarash
Other Lone Wolf related works
Lone Wolf Club NewslettersThe Magnamund Companion
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